PC System Requirements
Dark Tactical Roguelite Auto-Battler · 3×3 Ritual Grid
Minimum Requirements (confirmed)
The game is extremely light on hardware. The officially published minimum specs are:
Memory
100 MB RAM
Storage
100 MB available space
OS
A recent Windows build
GPU
Any GPU (no dedicated GPU required)
Source: Steam Store Page.
Recommended Requirements
The developer has not published separate recommended specs — the official minimum above is the target for essentially every config: "any recent Windows version," "probably any processor from the last 6 years," "100 MB RAM," "probably any graphics card." In practice any mainstream PC from the last several years runs it, and the free Demo is the safest real-world check: if the Demo runs on your machine, the full game will too. Other platforms are handled by their respective stores. Source: Steam Store Page.
Every Other Platform
PC is only part of the picture. Alongside the Steam release, the game launches the same day on GOG (DRM-free), on Nintendo Switch, Xbox One and Xbox Series X|S, PlayStation 4 and 5, and on iOS and Android.
Correction worth flagging: earlier coverage of this site said the desktop release covered Windows, macOS and Linux. It does not. Steam's own store data lists Windows only for this title — there is no macOS or Linux build. If you are on a Mac or Linux machine, the free Demo is the fastest way to confirm whether your setup is supported before you spend anything.
On console and mobile there is nothing to configure — each storefront handles certification, and a 100 MB footprint means storage is never the constraint. The real question there is not "will it run?" but "which store do I want the purchase tied to?" — see Price & Where to Buy.
Platform list per Steam Store Page and the launch announcement.
Steam Features Confirmed at Launch
Beyond "does it run", these are the Steam-side features the store page confirms, which matter for how and where you play:
- Full controller support — the 3×3 grid is playable entirely on a pad, not just mouse and keyboard.
- Steam Cloud — run progress and unlocks follow you between machines.
- Steam Achievements — see the full achievement list.
- Save anytime and playable without timed input — despite the roguelite structure, nothing forces you to finish a run in one sitting, and there are no real-time pressure mechanics.
- Family Sharing — shareable through a Steam Family library.
- Single-player only — there is no multiplayer or co-op mode.
Source: Steam Store Page store data (categories). Feature lists can change as the developer ships post-launch patches.
Why the Specs Are This Low
A 100 MB RAM floor is not a typo, and it tells you what kind of game this is: a turn-based 3×3 grid with 2D presentation and no streaming world to hold in memory. There is no dedicated-GPU requirement because there is effectively no 3D load.
Three practical consequences: it runs comfortably on older laptops and low-end office machines; it will not meaningfully compete with your other workloads for resources; and it is light enough to leave running in the background while you look something up — which, for an auto-battler where you study a board between fights, is a real advantage.
The one honest caveat: a spec sheet is not a benchmark. The free demo runs the same near-final build, so it is the only hardware test that actually settles the question — and it costs nothing to run.
Reading the Spec Sheet Like a Buyer
A spec sheet answers “can I launch it”, not “will I enjoy it on this machine”. Three things are worth checking before you buy, none of which appear in the official numbers:
- Display, not silicon, is the real constraint. The whole game is a 3×3 grid of nine cells, and each cell has to show a unit, its current buffs and any tile effect at a glance. On a small laptop screen or in a windowed view the board is legible but cramped; the grid & tile-effects primer shows what information each cell carries, which is the practical way to judge whether your screen is big enough.
- Text size matters more than frame rate. This is a reading-heavy tactics game: you compare unit stats and roles and parse trigger conditions between fights. If small UI text is a problem for you on other strategy games, expect the same here regardless of how well it runs.
- Full controller support changes the setup. Steam's store data confirms full pad support, so a couch or handheld-PC setup is viable — but the game is single-player and turn-based, so there is no advantage to a high-refresh display.
Storage is a non-issue in every scenario: the installed footprint is around 100 MB, which is smaller than most browser caches. Even on a machine with only a few gigabytes free, this is not the title you need to uninstall something for.
Mac, Linux & Steam Deck
There is no macOS or Linux build. Steam's own store data lists Windows only for this title, and both the mac and linux platform flags are false. If you are on a Mac or a Linux desktop, buying the Steam key does not give you a native version — your options are the console and mobile releases listed on the platforms page, or running Windows via a compatibility layer, which we do not document because we have not verified it works.
On Steam Deck the situation follows from the above: the Deck runs SteamOS (Linux), so a Windows-only title is not natively supported and is not Deck Verified. We have not tested it under Proton, so rather than guess we would point you at the free demo — installing and launching it costs nothing and answers the question definitively on your own hardware. Community reports on Deck compatibility tend to appear on the Steam Community announcements (unit/item data) shortly after launch for small indie titles like this one.
Platform flags read from Steam store data (AppID 2105840). Deck status reflects the absence of a Linux build plus an unverified Proton layer — not a tested result, and we explicitly do not claim it works or fails.