⚜ 3×3 Ritual Grid

Unit Compendium

Dark Tactical Roguelite Auto-Battler · 3×3 Ritual Grid

Release2026-09-04
Price$5.99
Platforms7 platforms
LanguagesEN · ZH · PL
Unit Compendium fan concept key visual
Key visual · fan concept art (non-official, not a real screenshot)

Content Scope (confirmed)

Per official community announcements, the launched game will include:

Playable Units

20

Enemy Units

17

Items

19

Tile Effects

18

Bosses

Boss fights included

Steam Achievements

19

Source: Steam Community announcements (unit/item data).

Unit Roles

Per pre-launch coverage the roster spans several distinct roles — understanding what each does and where it belongs is the foundation of efficient planning:

How those roles behave once they are standing next to each other is the synergy system: 34 ability trigger conditions decide which of these units actually come online during a fight. Where you put them matters just as much — see Grid Placement for how the 3×3 board and its tile effects change the maths. If you would rather start from a worked example, Best Builds lists the units the free demo lets you practise with today, and the Beginner’s Guide walks through a first run from the first buy to the last candle.

Source: GAMESCENSOR Beginner's Guide.

Think in roles, not a tier list. There is no single “best unit” in Order Automatica — a board wins by filling the four roles above, and the developer’s own design principle is roles over raw power. A roster missing a control or sustain piece tends to fold late, once the ritual has scaled the enemies up, no matter how strong its damage dealers look on paper. That is also why a tier list written in launch week ages badly: the studio shipped balance hotfixes within days of release, so re-check any evaluation against the current patch (see Best Builds for the framework rather than a fixed ranking). Ready-made rosters built around these roles are collected on the Team Comps page.

Recruitment & Progression

Order Automatica blends a deckbuilder loop: each run you spend essence to recruit strange allies and draft units / abilities card-style, then place them on the grid. Between fights you collect forbidden relics that rewrite the run's rules and open new synergies. Win to unlock a growing roster of unique units; lose all your candles and the ritual resets — but roguelite meta-progression means every run teaches you new ways to bend the rules. Source: Steam Store Page.

The draft is only half the loop — the Indulgences and Curses you pick up along the way are what turn a pile of units into an actual build, and the game systems page covers the economy, candles and progression rules in one place.

Full Unit List (from the Demo client)

This is the first public unit compendium for Order Automatica, recovered by datamining the free Steam demo (AppID 2577030, build 2026-05-13). Names and base ATK / HP / buy price are real; ability text and exact values may shift at the 2026-09-04 launch.

Playable Units

UnitATKHPBuyIn Demo?
Baker13$3🔒 Full game
Bloodkeeper42$3✅ Demo
Caregiver22$3✅ Demo
Cat21$3✅ Demo
Crow11$3✅ Demo
Demisummoner21$3🔒 Full game
Droid Assassin23$3✅ Demo
Farmer22$3🔒 Full game
Friar21$3✅ Demo
Ghoul23$3✅ Demo
Executioner22$3✅ Demo
Hermit11$3✅ Demo
Horse12$3🔒 Full game
King11$3🔒 Full game
Knight12$3🔒 Full game
Lifegiver13$3✅ Demo
Little Imp11$3✅ Demo
Madame22$3✅ Demo
Miner22$3✅ Demo
Mothman22$3🔒 Full game
Prisoner22$3🔒 Full game
Queen11$3🔒 Full game
Rat12$3🔒 Full game
Stone Man33$3🔒 Full game
Welder13$3🔒 Full game
Zombie22$3🔒 Full game
Fish11$2✅ Demo

Enemy Units

UnitATKHPBuyIn Demo?
Enemy Fascist13$3✅ Demo
Enemy Goat11$3✅ Demo
Enemy Goat-Man22$3✅ Demo
Enemy Jester22$3✅ Demo
Enemy No-Special11$3✅ Demo
Enemy Priest33$3✅ Demo
Enemy Shapeshifter11$3✅ Demo
Enemy Witch42$3✅ Demo
Grunt13$0✅ Demo
Wardroid11$0✅ Demo

Counts so far: 27 playable + 10 enemy units extracted (official totals: 20 + 17). Demo-only units are marked ✅; 🔒 units are flagged NotAvailableInDemo in the client. Source: Steam demo client datamine (Steam Store Page, demo store page).

Ability & Trigger Reference (from the Demo client)

Every unit ability in Order Automatica is assembled from a pool of 102 effect templates and 34 trigger conditions, recovered from the demo client's localization. Per-unit ability assignments were not yet decodable from the demo's MonoBehaviour config, so this is the system-level vocabulary; the exact unit-to-ability mapping publishes as tooling improves (no fabrication).

Ability Effect Templates

Trigger Conditions

Source: Steam demo client datamine (Steam Store Page, demo store page).

Unit Sigils (illustrative)

Guard unit sigil
Guard
Strike unit sigil
Strike
Mystic unit sigil
Mystic

The above are unit-sigil illustrations (non-official original artwork); official unit art will be revealed after the 2026-09-04 launch.